This was a personal, for-fun project. After EALA closed its Command & Conquer studio Victory Games I had some free time and I made this.

Working on this model gave me a chance to sculpt the figure as well as to design and model more flowing, curving, elbaborate forms than what I'd been working

with on any of my recent games artwork. And this model provided me a chance to spend more time focusing on details which I'm sort of wired for. The pics below

are of the lower res model with baked normal and AO maps applied. I used Maya and ZBrush to model the high and low res models. I've since switched back to

using 3DS MAX for my current job. This model's been waiting for me to go back and texture it. I chose "Opus Nouveau" for its silly sounding pretentiousness.

Explorer_Airship_001

Explorer_Airship_003

Explorer_Airship_006

Explorer_Airship_026

Explorer_Airship_031

 

Explorer_Airship_035

Explorer_Airship_047

Explorer_Airship_050

Explorer_Airship_054

Explorer_Airship_010

 

 

 

 

 

Copyright © 2017, Craig Marschke. All rights Reserved.