While at Electronic Arts I worked on Medal of Honor and later on Command & Conquer until EA cancelled C&C and closed our studio Victory Games. After Victory Games closed I had some free time and designed and sculpted this steampunk-themed airship as a just-for-fun project.

Working on this model provided an opportunity to sculpt the figure and create more elbaborate, flowing, rococo architectural forms - all very different from what I'd been asked to do in any of my game artwork. And this model provided a chance to spend more time focused on details which I enjoyed. Pics below are of the lower resolution model fully UVd with baked normal and AO maps applied. I modeled this using ZBrush and Maya although I've been using 3DS MAX more recently. This model's still waiting for me to texture it. (I chose the name "Opus Nouveau" for its silly-sounding pretentiousness. Yay.)

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Copyright © 2018, Craig Marschke. All rights Reserved.