On Armored Warfare I converted portions of a couple of our existing Player Vs. Player maps into Player Vs. AI maps. For those tasks I worked with a designer to

plan the new layout. Then I re-scuplted some part of the existing terrains and re-painted some terrain textures and foliage in addition to completing a new set

dressing pass - which involved the placing of structures, props, roads, decals etc. The idea was to keep new asset creation to a minimum for these maps - for

the Port-themed map below, I created some new terrain textures, harmonized existing materials and modeled an "under construction" fuel tank foundation.

Port_Themed_Map_0112

China_Themed_Map_021

China_Themed_Map_021

China_Themed_Map_021

China_Themed_Map_021

China_Themed_Map_021

Copyright © 2017, Craig Marschke. All rights Reserved.